﻿using System.Collections;
using System.Collections.Generic;
using UltraReal.MobaMovement;
using UnityEngine;
using UnityEngine.AI;

public class NetPlayerController : CharacterBase
{
    private void Start()
    {
        if (isLocalPlayer)
        {
            GetComponent<NavMeshAgent>().enabled = true;
            GetComponent<MobaMover>().enabled = true;
            GetComponent<MobaAnimate>().enabled = true;
        }
    }
}